With Unreal 5.8 the PNMIS 3.0 has offically been launched and released!
For a comprehensive view of the release notes see 3.0.0.19 Release Notes
Nearly every one of the foundational classes has been renamed to fit the Asadeus Studios Naming conventions. For PNMS All classes now begin with the prefix “Pnms”. All Interfaces now also end with the word “Interface”.
There are a few exceptions, specifically in various structs that could not be renamed without causing compatibility issues.
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